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	<title>Comments on: Producing video with flash/air: png sequence rendering from swf playback</title>
	<atom:link href="http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/</link>
	<description>Elaborations on flash.</description>
	<lastBuildDate>Fri, 23 Sep 2011 08:04:26 -0700</lastBuildDate>
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		<title>By: hristo</title>
		<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/comment-page-1/#comment-292</link>
		<dc:creator>hristo</dc:creator>
		<pubDate>Sat, 25 Jun 2011 11:40:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.controul.com/?p=352#comment-292</guid>
		<description>Thanks, I&#039;ll have a look - the benchmark results look pretty impressive!</description>
		<content:encoded><![CDATA[<p>Thanks, I&#8217;ll have a look &#8211; the benchmark results look pretty impressive!</p>
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		<title>By: Karim</title>
		<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/comment-page-1/#comment-291</link>
		<dc:creator>Karim</dc:creator>
		<pubDate>Sat, 25 Jun 2011 11:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.controul.com/?p=352#comment-291</guid>
		<description>Also, check this one out - faster PNG Encoder: http://www.flasher.ru/forum/blog.php?b=203</description>
		<content:encoded><![CDATA[<p>Also, check this one out &#8211; faster PNG Encoder: <a href="http://www.flasher.ru/forum/blog.php?b=203" rel="nofollow">http://www.flasher.ru/forum/blog.php?b=203</a></p>
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		<title>By: karim</title>
		<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/comment-page-1/#comment-274</link>
		<dc:creator>karim</dc:creator>
		<pubDate>Tue, 15 Feb 2011 18:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.controul.com/?p=352#comment-274</guid>
		<description>Just developed an AIR utility to convert SWF to PNG sequences: http://swfrenderer.kurst.co.uk/ - hope you find it useful....</description>
		<content:encoded><![CDATA[<p>Just developed an AIR utility to convert SWF to PNG sequences: <a href="http://swfrenderer.kurst.co.uk/" rel="nofollow">http://swfrenderer.kurst.co.uk/</a> &#8211; hope you find it useful&#8230;.</p>
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		<title>By: Lawrie</title>
		<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/comment-page-1/#comment-239</link>
		<dc:creator>Lawrie</dc:creator>
		<pubDate>Fri, 02 Jul 2010 08:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.controul.com/?p=352#comment-239</guid>
		<description>Great job! When CS3 was first released, one of the features I was most excited about was export to video - but it never really worked properly - so I&#039;ll have to give this a go. Cheers!</description>
		<content:encoded><![CDATA[<p>Great job! When CS3 was first released, one of the features I was most excited about was export to video &#8211; but it never really worked properly &#8211; so I&#8217;ll have to give this a go. Cheers!</p>
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		<title>By: hristo</title>
		<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/comment-page-1/#comment-134</link>
		<dc:creator>hristo</dc:creator>
		<pubDate>Sat, 26 Dec 2009 10:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.controul.com/?p=352#comment-134</guid>
		<description>Which makes me think, that if one has access to the shell of a linux server, one could encode the pngs in the flash client, send the frames to the server via http and directly encode them with ffmpeg without the air app intermediary. This would eat up a lot of bandwidth though.</description>
		<content:encoded><![CDATA[<p>Which makes me think, that if one has access to the shell of a linux server, one could encode the pngs in the flash client, send the frames to the server via http and directly encode them with ffmpeg without the air app intermediary. This would eat up a lot of bandwidth though.</p>
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		<title>By: ubi de feo</title>
		<link>http://blog.controul.com/2009/12/producing-video-with-flashair-png-sequence-rendering-from-swf-playback/comment-page-1/#comment-133</link>
		<dc:creator>ubi de feo</dc:creator>
		<pubDate>Fri, 25 Dec 2009 11:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.controul.com/?p=352#comment-133</guid>
		<description>hi.

last year in march we built a video renderer for Nokia&#039;s retail spaces.
the system is based on a website to use a WYSIWYG interface to create content,
the newly generated piece is then fed to an off-site mac mini that renders the frames and passes them to ffmpeg through a series of perl scripts that after render update the DB and email the rendered video (or GIF) to the creator so it can be uploaded to a device running either S60 S60touch or S40 with the right screen format.
it was a very fun project to develop and it was nice to find all the workarounds.
we used Flash for the website, Air for the PNG renderer, a linux VM for ffmpeg.
all the system elements communicate over TCP sockets for handshaking, error and queue management and so on.</description>
		<content:encoded><![CDATA[<p>hi.</p>
<p>last year in march we built a video renderer for Nokia&#8217;s retail spaces.<br />
the system is based on a website to use a WYSIWYG interface to create content,<br />
the newly generated piece is then fed to an off-site mac mini that renders the frames and passes them to ffmpeg through a series of perl scripts that after render update the DB and email the rendered video (or GIF) to the creator so it can be uploaded to a device running either S60 S60touch or S40 with the right screen format.<br />
it was a very fun project to develop and it was nice to find all the workarounds.<br />
we used Flash for the website, Air for the PNG renderer, a linux VM for ffmpeg.<br />
all the system elements communicate over TCP sockets for handshaking, error and queue management and so on.</p>
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